DANIEL SEGAL
Pipeline Technical Director
My name is Daniel Segal, and I am a Pipeline Technical Director with over 15 years of experience in the CGI and VFX industry. My expertise lies in developing, optimizing, and supporting robust production pipelines for Maya, Houdini, Nuke, and Blender. I am passionate about solving complex technical challenges, automating workflows, and ensuring the smooth operation of all stages of production. I am proficient in Python, C++, and a wide range of production and infrastructure technologies.
I am fully open to relocation and excited about new opportunities to contribute to innovative projects.
Core Skills
  • Development & Pipeline:
    Pipeline development and support (Maya, Houdini, Nuke, Blender), Python, PyQt/PySide, C++, C, Git, Docker, Kubernetes, Terraform, Database management (SQL, MongoDB, Redis), YAML, JSON, USD APIs, Process automation, tool development, CI/CD
    Production & Rendering:
    ShotGrid (Shotgun), Ftrack, AWS Deadline, RenderMan, Arnold, OpenRV, rclone, FFmpeg, Render farm administration & optimization
    Software & Other:
    Adobe Photoshop, Premiere, After Effects, Substance, Studio Library, Ticketing systems (Zammad, Jira), User support, task planning, code review
Experience
CG Pipeline Developer
Yarko Animation Studio (Gazprom-Media) — "Dino’s Doctor", Moscow
  • Supported and enhanced existing USD pipeline for Maya, Houdini, Nuke, Blender
  • Developed render farm submitters for Houdini and Nuke
  • Solved render farm issues: fixed black EXR, configured pool selection system
  • Maintained Ftrack for production data management
  • Managed technical support system via Zammad
  • Enhanced FX publishing tools, auto-save, and versioning systems
  • Provided technical support for 200+ users
  • Contributed to production of feature films and series such as "Team Match," "Moto Mars"
Lead Technical Director
VFX Digital, Iceland (Remote, studio is closed)
  • Optimized existing VFX pipeline and administered render farm
  • Deployed and managed containerized applications using Docker and Kubernetes
  • Used Terraform for infrastructure management
  • Developed tools for automated data transfer processes
  • Configured Redis for caching and session management
  • Designed and optimized databases for production data storage
  • Provided technical support, code review, task planning, and team coordination
Technical specialist at "ARIS TV"
I worked on the Aris 24 tv channel, integrated the weather, currencies, and information components for
the Aris 24 channel. I have created more than 40 commercials (Watch on YouTube), created more than 10 websites for local companies, kindergartens, and schools, restored the Kumertau city administration website, under my leadership, I have
completed a project of monotowns in the form of a film in 3d format with animation of characters, cars, rendered using
RenderMan (Watch on YouTube). During my work at the television studio, I was repeatedly awarded letters of thanks.
Lighting & Rendering Artist / Developer at "Myxa animation studio", Sadko production
  • Lighting and rendering for feature film project
  • Developed custom shaders, RIB generators, and scripts for RenderMan
  • Combined artistic and technical tasks
Tehnical Director at RB-7 Advertising/production centre
(studio is closed)
Graphic designer. 3d artist and consultant. Also carried out some system administration tasks. Director's experience.
ART Graphic designer at Print only with US (New-York)
Contract work in New York, Brooklyn, development of firm style, banners, blueprints, posters, etc
Technical director at DL Animation studio
(studio is closed)
Over the long years of work in the studio, I have completed more than 80 orders for the development of a website,
shot and edited more than 40 clips, demoreel: (Watch on YouTube), Clip: (Watch on YouTube), more than 20 commercials, developed many add-ons for the mental ray, RenderMan, created several databases for large companies such as Soda, Ufimkabel. During his time in the studio, I
visited New York, where participated in the creation and development of many logos and menus for local companies.
Got vast experience of working with many video and photo cameras, learned many applications in which worked,
learned English
Education
GeegBrains
Python course
I received the specialty of a technician-architect but never worked in the specialty. During my studies,
I repeatedly attended additional courses in 3d, programming, cad, and also participated in the creation of the Tarantula youth
business school in St. Petersburg under the guidance of teachers.
Art School at BCAC
Graphics, painting, composition and sculpture classes
Ufa State palace of Art
Music diploma
3D/AD-demoreel
Another work from my portfolio is available upon at your e-mail request.
danielsegal [dot] ca [at] gmail [dot] com
© 2007 - 2025 Daniel Segal
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